PUBLICATIONS
á
Digital Architecture
and Construction, edited by A. Ali and C.A. Brebbia, WIT Press, Ashurst
Lodge, Ashurst, Southampton, UK. 2006. ÒNarrative and the Space of Digital
Architecture: Implementing interdisciplinary storytelling in the design of
interactive digital spaceÓ (ISBN
1-84564-047-0)
This paper discusses the role of narrative in the
design of virtual space and the idiomatic qualitative aspects of the digital
context.
á
Digital
Architecture and Construction, edited by A. Ali and C.A. Brebbia, WIT
Press, Ashurst Lodge, Ashurst, Southampton, UK. 2006. ÒFluid in form and the
Encoding of Space: Examining the
Intersections of architectural design and computer scienceÓ (ISBN
1-84564-047-0)
This paper presents ongoing research into modeling rain
and its impact upon the design process using advanced digital design media.
á
Digital
Architecture: Turn Vision into
Virtual Reality with 3D Graphics, by M.S. Uddin, (McGraw-Hill, NY, NY 1999)
Ò3D Modeling and Rendering: Material and Light in RenderingÓ
á
Digital
Architecture: Turn Vision into
Virtual Reality with 3D Graphics, by M.S. Uddin, (McGraw-Hill, NY, NY 1999)
ÒMulti-media: Collage MovieÓ
I was approached as the digital media instructor at
The University of Virginia by the author to initially submit ideas about
various aspects of digital media and design. Along the way, the focus of the book changed and because I
had been using advanced digital modeling and rendering techniques since Eisenman
Architects, I was asked to submit text and work for the book that describe two
of the techniques discussed with the author.
Journals
á
Representation
2005-2006, Journal of the Design Communication Association, edited by
Uddin, M. Saleh, Design Communication Association, Tucson, AZ. 2006. ÒPencil
Pixel Progression: Analysis of Digital Architecture Pedagogy,Ó
This
paper discusses the difference between analog and digital architecture
pedagogy, and an analysis and presentation of the current UF School of
Architecture digital curriculum.
á
Ode to a
Wireframe: Retaining the Method and Process of Conception in Digital Design
Media, Design Communication Association Proceedings, 2007.
This paper discusses the methods of combining analog and
digital means of conception.
á
Rain Rain
Go Away – or the Dynamics of Parametric Virtual Water, Just Add Water:
ACSA Southwest Conference Proceedings, Austin, TX. 2007.
á
This
paper discusses ongoing research into the modeling of rainfall in order for students to
understand the impact of natural phenomena on formal design vocabularies.
á
This Will
Kill That, 2007
Conference on the Role of the Humanities in Design Creativity Proceedings,
2007. (w/ Mark McGlothlin)
This
paper addresses the continuing dialectic between analog and digital means of
creation.
á
GRUBS: Growth in
Reticulated Undulating Biospheres, ARCC/EAAE 2006 International Conference
on Architectural Research Proceedings, 2006. (ISBN 2-930301-28-7)
This
paper presents the ongoing research with IFAS and NASA to develop adaptable
early deployment growing environments for Martian exploration.
á
Benignant Beginnings in
Digital Fluency: Engendering Holistic Design Discourse through Early Digital
Immersion, Intersections: Design Education and Other Fields of Inquiry,
National Conference on the Beginning Design Student Proceedings, 2006.
This paper presents ongoing development in early
design education and the role of digital design tools.
á
Growth in Reticulated
Undulating Biospheres: A Model for Flexible Immediate Deployment Greenhouse
Systems for Lunar and Martian Exploration, ASCE Aerospace Division
International Conference on Engineering, Construction and Operations in
Challenging Environments Proceedings, 2006.
This
paper presents the ongoing research with IFAS and NASA to develop adaptable
early deployment growing environments for Martian exploration.
á
Modeling Flexible Mars
Greenhouse Prototypes, 2006 Form Z Joint Study Report, Auto Des Sys,
Columbus, OH. 2006.
á
Pencil Pixel
Progression: Analysis of Digital Architecture Pedagogy, Design Communication
Association Proceedings, 2005.
This
paper discusses the difference between analog and digital architecture
pedagogy, and an analysis and presentation of the current UF School of
Architecture digital curriculum.
á
Indian Heritage
Preservation Research at the University of Florida: Two Virtual Recreations
Focused on Traditional Hindu Architecture and Culture, University of
Cincinnati Symposium ARCHITECTURE THAT ISNÕT THERE: Virtual Recreations of the
Destroyed, the Altered and the Never Built Proceedings, 2005.
This paper presents recent digital recreation
research done with UF School of Architecture faculty and UF Digital Arts and
Sciences faculty and graduate students.
á
To Mars and Beyond, The
Role of the Architect in the Design of Martian Greenhouse Prototypes, Hawaii
International Conference on Arts and Humanities Proceedings, 2005.
This abstract discusses the relationship between a
practitioner of architecture and the sciences as a client in the design
visualization of small prototypes for greehouse environments for an anticipated
Martian expedition. The project is
in process in conjunction with IFASÕs SABRE center.
á
Developing the Digital
Narrative: Implementing Interdisciplinary Storytelling and Immersive
Environments in the Education of an Architect, Hawaii International Conference on Arts and Humanities Proceedings, 2004.
This paper explores the role of
narrative structure in digitally designed environments. How one communicates by virtue of
design decisions in digital web interfaces, digital video games, digital architecture,
etc. is an important continuation of my research into the increasing
relationship between architecture and digital technology. I feel that there is great potential
for this paper to grow into a book.
It encapsulates my research interested very clearly and neatly into one
specific direction.
á
Fluid
(in)form: Influencing design through dynamic particle simulation, Hawaii International Conference on Arts and Humanities
Proceedings, 2004. (w/ Mark
McGlothlin and Kim Tanzer)
This paper chronicles the
methodology utilized with the Digital Worlds Institute in testing state of the
art animation software to model rainfall on roof form.
á
Fluid
(in)form: Influencing design through dynamic particle simulation, ACADIA International Conference Proceedings, 2003. (w/ Mark McGlothlin and Kim Tanzer)
This paper chronicles the methodology utilized
with the Digital Worlds Institute in testing state of the art animation
software to model rainfall on roof form.
á
Cyberspatiality:
Exploring the Realm of a Spatial Web Interface Hawaii International
Conference on Arts and Humanities Proceedings, 2003.
This paper explores and documents the
evolution of the way architecture and architects and artists represent
space. The next incarnation of
this representation in the digital post-perspectival era, an architecturally
spatial web interface, is forecasted and discussed.
á
Intermedia:
Rethinking Tactility in the Digital Design Process, Hawaii International
Conference on Arts and Humanities Proceedings, 2003.
This paper discusses the downfall of
the traditional notion of craft in architectural representation due to the
quick emergence of digital representation. This paper postulates a return to tactility in digital
representation and discusses techniques being developed that overcome the
cognitive drawbacks of working digitally.
á
Cyberspatiality:
Exploring the Realm of a Spatial Web Interface ACSA West-Central Conference
Proceedings, 2002.
This paper explores and documents the
evolution of the way architecture and architects and artists represent
space. The next incarnation of
this representation in the digital post-perspectival era, an architecturally
spatial web interface, is forecasted and discussed.
á
Virtual
Tactility: Working to Overcome Perceptual and Conceptual Barriers in the Digital
Design Studio, ACADIA International Conference Proceedings, 2002.
This paper discusses the downfall of
the traditional notion of craft in architectural representation due to the
quick emergence of digital representation. This paper postulates a return to tactility in digital
representation and discusses techniques being developed that overcome the
cognitive drawbacks of working digitally.
á
Intermedia:
Speculations about Tactility in the
Digital Design Environment, John Maze, ARCC / EAAE International Conference
Proceedings, 2002.
This paper discusses the downfall of
the traditional notion of craft in architectural representation due to the
quick emergence of digital representation. This paper postulates a return to tactility in digital
representation and discusses techniques being developed that overcome the
cognitive drawbacks of working digitally.
á
deTail of Two Cities,
John Maze, ACSA National Beginning Design Conference Proceedings, 2002.
This paper results from research into urban
recombination theory. Based upon
the notion of urban genetics, two vastly different urban situations are ÒmatedÓ
to form a new offspring condition.
This paper outlines the methodology and presents different case studies.
á
Musical Beginnings,
John Maze, ACSA National Beginning Design Conference Proceedings, 2002.
Based upon years of work teaching fundamental
architectural design through musical theory, a methodology has emerged that
allows for the fundamental lessons of architectural design to be disseminated
without a premature jump to preconceived notions of the built environment. This paper, written for the National
Beginning Design Conference, outlines this methodology.
á
Jigs, Reels, & the
Occasional Air, John Maze, ACSA National Conference Proceedings, 2001.
This paper analyzes the similarities between the
world of musical composition and its dissemination, and the world of
architectural design and construction.
A methodology of translation from music to architectural form is
researched and evaluated. Future research into this process occurred and is
anticipated using advanced digital modeling and animation technology.
á
deTail of Two Cities,
John Maze, ACSA West Conference Proceedings, October 2001.
This paper results from research into urban
recombination theory. Based upon
the notion of urban genetics, two vastly different urban situations are ÒmatedÓ
to form a new offspring condition.
This paper outlines the methodology and presents different case studies.
á
Jigs, Reels, & the
Occasional Air, John Maze, ACSA West Conference Proceedings, 2000 .
This paper documents the similarities between the
world of musical composition and dissemination and the world of architectural
design and construction. A
methodology of translation from music to architectural form is researched and
evaluated. This paper, which
chronicles my earlier attempts for this interdisciplinary work between music
and architecture was selected as one of the top three papers of the conference. Future research into this process
occurred and is anticipated using advanced digital modeling and animation
technology.
á
PlaceÉ TimeÉ Ritual
(abstract), John Maze (ARCC Applied Research in Architecture & Planning,
(Herberger Center, Arizona), pg 177.
á
Iris na bPiobaire Vol.
XX No. 4-Autumn 2001 ÒFirst Annual Jackson, Mississippi TionolÓ pg. 27
á
Iris na bPiobaire Vol.
XX No. 1-Winter 2001 ÒDesert Rat Reed SolutionsÓ pg. 19-20
á
.doc, John Maze
(Architrave, University of Florida School of Architecture student publication,
2001)
á Developing the Digital Narrative: Implementing
Interdisciplinary Storytelling and Immersive Environments in the Education of
an Architect (ACSA National Conference in Miami, 2004 and the AIA National
Convention in Jacksonville, 2004, and the School of Architecture Inauguration
Exhibit, 2004).
á Veterans of Foreign Wars Memorial Project (ACSA
National Conference in Miami, 2004, and the AIA National Convention in
Jacksonville, 2004, and the School of Architecture Inauguration Exhibit, 2004).
This
poster presents pro-bono work done as community service to a local VFW
post. The project utilized
advanced digital modeling and simulation to capture certain solar alignments.
The
Gainesville Sun, ÒA Modern Vision of form, light, & spaceÓ, 03.08.2007,
Robinson, Antonia
¥Hodge
Residence, Living Environments Design – design partner.
Explore
Spring 2005, Vol. 10 No. 1 Research at the University of Florida, "UF
Architects Help Design Mars Greenhouse"
¥Feature
in the "Extracts" section of the University of Florida research
publication showing the first stage of the Martian greenhouse project performed
with IFAS and SABRE. Article also
available at www.rgp.ufl.edu/publications/explore/v10n1/extract5.html
UF/IFAS
News 11.18 2004, UF Architects Help Design Mars "Greenhouse", Tim
Lockette
http://news.ifas.ufl.edu/archstory.php?id=100
¥Feature in the
"Extracts" section of the University of Florida research publication
showing the first stage of the Martian greenhouse project performed with IFAS
and SABRE.
Architectureweek.com, coverage of the ACADIA
conference features images from the paper
prepared with Kim Tanzer and Mark McGlothlin
(November, 2003).
Diagram Diaries, by Peter Eisenman, (Universe
Publishing, NY, NY 1999)
¥Eisenman
Architects project team: design,
models, drawings, renderings.
Architectural Record - 11/99 - Featured Technology
Building by Roto Architects. 1999.
¥Roto Architects project team: design, management, all computer work
shown. pg.
1997 - 1998 Form Z Joint Study Program Annual Report
- July 1999
featured work done by my Arch 202 students.
Architecture, Jan.+Mar.1997, ÒProgressive
Architecture AwardsÓ - Sinte Gleska University,
¥Roto Architects project team: design, management, all computer work
shown (credits corrected 3/97, pg. 15)
The Progress Index, ÒWelcome to the
dreamÓ, 11.18.1996 - Pamplin Park
¥John G. Lewis, AIA project team: design, management, construction
observation, drawings, renderings
The Richmond Times Dispatch, ÒPamplin
Park comes aliveÓ, 8.21.96, 10.23.96
¥John G. Lewis, AIA project team: design, management, construction
observation, drawings, renderings
ROTO Book, (The University of
Michigan) - Sinte Gleska University
¥Roto Architects project team: design, management, computer models,
drawings, renderings, 1996.
Portfolio Design, Harold Linton,
(W.W. Norton & Co., NY), pg
109, 111. 1996.
¥undergraduate and professional portfolio selected in
national search
Eleven Authors In Search Of a
Building, (the Monacelli Press, NY) - Aronoff Center. 1996.
¥Eisenman Architects project team: design, models, drawings, renderings
AD: Folding in Architecture, No. 102, ÒPeter Eisenman: Folding in TimeÓ - Emory. 1993.
¥Eisenman Architects project team: design, models, drawings, renderings.
pg.
Progressive
Architecture, Jan.1993, ÒPA AwardsÓ - Emory Center for the Arts. 1993
¥Eisenman Architects project team: design, models, drawings, renderings.
pg.
LÕArchitecture DÕaujourdÕhui, Feb.
1992, ÒPeter EisenmanÓ - Aronoff Center. 1992.
¥Eisenman Architects project team: design, models, drawings, renderings,
sketches.