PUBLICATIONS

(go to downloadable pdf's)

Book Contributions

á      Digital Architecture and Construction, edited by A. Ali and C.A. Brebbia, WIT Press, Ashurst Lodge, Ashurst, Southampton, UK. 2006. ÒNarrative and the Space of Digital Architecture: Implementing interdisciplinary storytelling in the design of interactive digital spaceÓ (ISBN 1-84564-047-0)

This paper discusses the role of narrative in the design of virtual space and the idiomatic qualitative aspects of the digital context.

á      Digital Architecture and Construction, edited by A. Ali and C.A. Brebbia, WIT Press, Ashurst Lodge, Ashurst, Southampton, UK. 2006. ÒFluid in form and the Encoding of Space:  Examining the Intersections of architectural design and computer scienceÓ (ISBN 1-84564-047-0)

This paper presents ongoing research into modeling rain and its impact upon the design process using advanced digital design media.

á      Digital Architecture:  Turn Vision into Virtual Reality with 3D Graphics, by M.S. Uddin, (McGraw-Hill, NY, NY 1999) Ò3D Modeling and Rendering: Material and Light in RenderingÓ

á      Digital Architecture:  Turn Vision into Virtual Reality with 3D Graphics, by M.S. Uddin, (McGraw-Hill, NY, NY 1999) ÒMulti-media: Collage MovieÓ

I was approached as the digital media instructor at The University of Virginia by the author to initially submit ideas about various aspects of digital media and design.  Along the way, the focus of the book changed and because I had been using advanced digital modeling and rendering techniques since Eisenman Architects, I was asked to submit text and work for the book that describe two of the techniques discussed with the author.

á      West Main Street Economic Development and Urban Infill, DRC (Institute for Sustainable Design, The University of Virginia, 1998).

 

Journals

á      Representation 2005-2006, Journal of the Design Communication Association, edited by Uddin, M. Saleh, Design Communication Association, Tucson, AZ. 2006. ÒPencil Pixel Progression: Analysis of Digital Architecture Pedagogy,Ó

This paper discusses the difference between analog and digital architecture pedagogy, and an analysis and presentation of the current UF School of Architecture digital curriculum.

 

Refereed National and International Proceedings in Process or Awaiting Acceptance

á      Ode to a Wireframe: Retaining the Method and Process of Conception in Digital Design Media, Design Communication Association Proceedings, 2007.

This paper discusses the methods of combining analog and digital means of conception.

á      Rain Rain Go Away – or the Dynamics of Parametric Virtual Water, Just Add Water: ACSA Southwest Conference Proceedings, Austin, TX. 2007.

á                 This paper discusses ongoing research into the modeling of rainfall in order for       students to understand the impact of natural phenomena on formal design            vocabularies.

á      This Will Kill That, 2007 Conference on the Role of the Humanities in Design Creativity Proceedings, 2007. (w/ Mark McGlothlin)

                                 This paper addresses the continuing dialectic between analog and digital means                                   of creation.

 

Refereed National and International Proceedings

á      GRUBS: Growth in Reticulated Undulating Biospheres, ARCC/EAAE 2006 International Conference on Architectural Research Proceedings, 2006. (ISBN 2-930301-28-7)

This paper presents the ongoing research with IFAS and NASA to develop adaptable early deployment growing environments for Martian exploration.

á      Benignant Beginnings in Digital Fluency: Engendering Holistic Design Discourse through Early Digital Immersion, Intersections: Design Education and Other Fields of Inquiry, National Conference on the Beginning Design Student Proceedings, 2006.

This paper presents ongoing development in early design education and the role of digital design tools.

á      Growth in Reticulated Undulating Biospheres: A Model for Flexible Immediate Deployment Greenhouse Systems for Lunar and Martian Exploration, ASCE Aerospace Division International Conference on Engineering, Construction and Operations in Challenging Environments Proceedings, 2006.

This paper presents the ongoing research with IFAS and NASA to develop adaptable early deployment growing environments for Martian exploration.

á      Modeling Flexible Mars Greenhouse Prototypes, 2006 Form Z Joint Study Report, Auto Des Sys, Columbus, OH.  2006.

á      Pencil Pixel Progression: Analysis of Digital Architecture Pedagogy, Design Communication Association Proceedings, 2005.

This paper discusses the difference between analog and digital architecture pedagogy, and an analysis and presentation of the current UF School of Architecture digital curriculum.

á      Indian Heritage Preservation Research at the University of Florida: Two Virtual Recreations Focused on Traditional Hindu Architecture and Culture, University of Cincinnati Symposium ARCHITECTURE THAT ISNÕT THERE: Virtual Recreations of the Destroyed, the Altered and the Never Built Proceedings, 2005.

This paper presents recent digital recreation research done with UF School of Architecture faculty and UF Digital Arts and Sciences faculty and graduate students.

á      To Mars and Beyond, The Role of the Architect in the Design of Martian Greenhouse Prototypes, Hawaii International Conference on Arts and Humanities Proceedings, 2005.

This abstract discusses the relationship between a practitioner of architecture and the sciences as a client in the design visualization of small prototypes for greehouse environments for an anticipated Martian expedition.  The project is in process in conjunction with IFASÕs SABRE center.

á      Developing the Digital Narrative: Implementing Interdisciplinary Storytelling and Immersive Environments in the Education of an Architect, Hawaii International Conference on Arts and Humanities Proceedings, 2004.

This paper explores the role of narrative structure in digitally designed environments.  How one communicates by virtue of design decisions in digital web interfaces, digital video games, digital architecture, etc. is an important continuation of my research into the increasing relationship between architecture and digital technology.  I feel that there is great potential for this paper to grow into a book.  It encapsulates my research interested very clearly and neatly into one specific direction.

á      Fluid (in)form: Influencing design through dynamic particle simulation, Hawaii International Conference on Arts and Humanities Proceedings, 2004. (w/ Mark McGlothlin and Kim Tanzer)

This paper chronicles the methodology utilized with the Digital Worlds Institute in testing state of the art animation software to model rainfall on roof form.

á      Fluid (in)form: Influencing design through dynamic particle simulation, ACADIA International Conference Proceedings, 2003. (w/ Mark McGlothlin and Kim Tanzer)

This paper chronicles the methodology utilized with the Digital Worlds Institute in testing state of the art animation software to model rainfall on roof form.

á      Cyberspatiality: Exploring the Realm of a Spatial Web Interface Hawaii International Conference on Arts and Humanities Proceedings, 2003.

This paper explores and documents the evolution of the way architecture and architects and artists represent space.  The next incarnation of this representation in the digital post-perspectival era, an architecturally spatial web interface, is forecasted and discussed.

á      Intermedia: Rethinking Tactility in the Digital Design Process, Hawaii International Conference on Arts and Humanities Proceedings, 2003.

This paper discusses the downfall of the traditional notion of craft in architectural representation due to the quick emergence of digital representation.  This paper postulates a return to tactility in digital representation and discusses techniques being developed that overcome the cognitive drawbacks of working digitally.

á      Cyberspatiality: Exploring the Realm of a Spatial Web Interface ACSA West-Central Conference Proceedings, 2002.

This paper explores and documents the evolution of the way architecture and architects and artists represent space.  The next incarnation of this representation in the digital post-perspectival era, an architecturally spatial web interface, is forecasted and discussed.

á      Virtual Tactility: Working to Overcome Perceptual and Conceptual Barriers in the Digital Design Studio, ACADIA International Conference Proceedings, 2002.

This paper discusses the downfall of the traditional notion of craft in architectural representation due to the quick emergence of digital representation.  This paper postulates a return to tactility in digital representation and discusses techniques being developed that overcome the cognitive drawbacks of working digitally.

á      Intermedia: Speculations about Tactility in the Digital Design Environment, John Maze, ARCC / EAAE International Conference Proceedings, 2002.

This paper discusses the downfall of the traditional notion of craft in architectural representation due to the quick emergence of digital representation.  This paper postulates a return to tactility in digital representation and discusses techniques being developed that overcome the cognitive drawbacks of working digitally.

á      deTail of Two Cities, John Maze, ACSA National Beginning Design Conference Proceedings, 2002.

This paper results from research into urban recombination theory.  Based upon the notion of urban genetics, two vastly different urban situations are ÒmatedÓ to form a new offspring condition.  This paper outlines the methodology and presents different case studies.

á      Musical Beginnings, John Maze, ACSA National Beginning Design Conference Proceedings, 2002.

Based upon years of work teaching fundamental architectural design through musical theory, a methodology has emerged that allows for the fundamental lessons of architectural design to be disseminated without a premature jump to preconceived notions of the built environment.  This paper, written for the National Beginning Design Conference, outlines this methodology.

á      Jigs, Reels, & the Occasional Air, John Maze, ACSA National Conference Proceedings, 2001.

This paper analyzes the similarities between the world of musical composition and its dissemination, and the world of architectural design and construction.  A methodology of translation from music to architectural form is researched and evaluated. Future research into this process occurred and is anticipated using advanced digital modeling and animation technology.

á      deTail of Two Cities, John Maze, ACSA West Conference Proceedings, October 2001.

This paper results from research into urban recombination theory.  Based upon the notion of urban genetics, two vastly different urban situations are ÒmatedÓ to form a new offspring condition.  This paper outlines the methodology and presents different case studies.

á      Jigs, Reels, & the Occasional Air, John Maze, ACSA West Conference Proceedings, 2000 .

This paper documents the similarities between the world of musical composition and dissemination and the world of architectural design and construction.  A methodology of translation from music to architectural form is researched and evaluated.  This paper, which chronicles my earlier attempts for this interdisciplinary work between music and architecture was selected as one of the top three papers of the conference.  Future research into this process occurred and is anticipated using advanced digital modeling and animation technology.

á      PlaceÉ TimeÉ Ritual (abstract), John Maze (ARCC Applied Research in Architecture & Planning, (Herberger Center, Arizona), pg 177.

 

Non-refereed Publications

á      Iris na bPiobaire Vol. XX No. 4-Autumn 2001 ÒFirst Annual Jackson, Mississippi TionolÓ pg. 27

á      Iris na bPiobaire Vol. XX No. 1-Winter 2001 ÒDesert Rat Reed SolutionsÓ pg. 19-20

á      .doc, John Maze (Architrave, University of Florida School of Architecture student publication, 2001)

 

Posters at National and International Conferences

á      Developing the Digital Narrative: Implementing Interdisciplinary Storytelling and Immersive Environments in the Education of an Architect (ACSA National Conference in Miami, 2004 and the AIA National Convention in Jacksonville, 2004, and the School of Architecture Inauguration Exhibit, 2004).

á      Veterans of Foreign Wars Memorial Project (ACSA National Conference in Miami, 2004, and the AIA National Convention in Jacksonville, 2004, and the School of Architecture Inauguration Exhibit, 2004).

This poster presents pro-bono work done as community service to a local VFW post.  The project utilized advanced digital modeling and simulation to capture certain solar alignments.

 

Cited Work

The Gainesville Sun, ÒA Modern Vision of form, light, & spaceÓ, 03.08.2007, Robinson, Antonia

           ¥Hodge Residence, Living Environments Design – design partner.

Explore Spring 2005, Vol. 10 No. 1 Research at the University of Florida, "UF Architects Help Design Mars Greenhouse"

¥Feature in the "Extracts" section of the University of Florida research publication showing the first stage of the Martian greenhouse project performed with IFAS and SABRE.  Article also available at www.rgp.ufl.edu/publications/explore/v10n1/extract5.html

           UF/IFAS News 11.18 2004, UF Architects Help Design Mars "Greenhouse", Tim Lockette
           http://news.ifas.ufl.edu/archstory.php?id=100

¥Feature in the "Extracts" section of the University of Florida research publication showing the first stage of the Martian greenhouse project performed with IFAS and SABRE.

Architectureweek.com, coverage of the ACADIA conference features images from the paper

prepared with Kim Tanzer and Mark McGlothlin (November, 2003).

Diagram Diaries, by Peter Eisenman, (Universe Publishing, NY, NY 1999)

           ¥Eisenman Architects project team:  design, models, drawings, renderings.

Architectural Record - 11/99 - Featured Technology Building by Roto Architects. 1999.

¥Roto Architects project team:  design, management, all computer work shown. pg.

1997 - 1998 Form Z Joint Study Program Annual Report - July 1999

featured work done by my Arch 202 students.

Architecture, Jan.+Mar.1997, ÒProgressive Architecture AwardsÓ - Sinte Gleska University,

¥Roto Architects project team:  design, management, all computer work shown (credits corrected 3/97, pg. 15)

The Progress Index, ÒWelcome to the dreamÓ, 11.18.1996 - Pamplin Park

¥John G. Lewis, AIA project team:  design, management, construction observation, drawings, renderings

The Richmond Times Dispatch, ÒPamplin Park comes aliveÓ, 8.21.96, 10.23.96

¥John G. Lewis, AIA project team:  design, management, construction observation, drawings, renderings

ROTO Book, (The University of Michigan) - Sinte Gleska University

¥Roto Architects project team:  design, management, computer models, drawings, renderings, 1996.

Portfolio Design, Harold Linton, (W.W. Norton & Co., NY),  pg 109, 111. 1996.

¥undergraduate and professional portfolio selected in national search

Eleven Authors In Search Of a Building, (the Monacelli Press, NY) - Aronoff Center. 1996.

¥Eisenman Architects project team:  design, models, drawings, renderings

AD:  Folding in Architecture, No. 102, ÒPeter Eisenman:  Folding in TimeÓ  - Emory. 1993.

¥Eisenman Architects project team:  design, models, drawings, renderings. pg.

            Progressive Architecture, Jan.1993, ÒPA AwardsÓ - Emory Center for the Arts. 1993

¥Eisenman Architects project team:  design, models, drawings, renderings. pg.

LÕArchitecture DÕaujourdÕhui, Feb. 1992, ÒPeter EisenmanÓ - Aronoff Center. 1992.

¥Eisenman Architects project team:  design, models, drawings, renderings, sketches.