John Maze

Assistant Professor

School of Architecture

University of Florida

P.O.Box 115702

Gainesville, Florida 32611

 

BRIEF DESCRIPTION OF JOB DUTIES

Teaching

 

 

 

 

 

Research
á      My experience in architectural practice involved offices that have been pivotal in the evolution of digital technology in the architectural profession.  As part of award winning design projects, we utilized state-of-the-art modeling and rendering technologies that are still considered at the forefront and continue to influence the way young designers think about architecture.  Since my knowledge base is grounded in this area of expertise, my research is focused on two critically adjacent areas: digital representation and visualization, and contemporary design issues and processes.

 

Research on Digital Representation and Visualization

 

 

 

 

Research on Contemporary Design Issues

 

 

 

Service

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

AREAS OF SPECIALIZATION

The areas of specialization listed below build upon my experience in practice utilizing and inventing digital design techniques that have been noted and referenced in several books and articles on Peter Eisenman and his office, of which I was an employee and project designer, and Michael Rotondi and his office, of which I was also an employee. 

 

 

EDUCATIONAL BACKGROUND

(Highest distinction)

 

EMPLOYMENT

á      Arizona State University                           Teaching Assistant             1994-1996

 

CREATIVE WORKS OR ACTIVITIES

Research:

Noted Arizona architect Eddie Jones asked me to write, produce, and publish a critical monograph on his work. 

This grant from IFAS is for faculty and graduate assistants to assist in the design, modeling, and animation of greenhouse structures for a Mars settlement per President BushÕs plan to colonize the red planet.  Future funding is anticipated from NASA following the initial proposal done in collaboration with IFAS, BCN, and Architecture.

Development of a Case Study Project for Roof and Building Envelope Design / Visualization Technology to Simulate Rainfall on Buildings and Test Roof Slope, Material, and Construction using Alias/Wavefront Maya.  The hope is that collaboration can occur with software developers and/or the College of Engineering to develop and patent a program that can test rainfall drainage conditions of buildings.

This has been essential to developing a portion of the SchoolÕs curriculum.  A considerable amount of time and resources have been put to gaining an understanding of the best tools and techniques to prepare our graduates to enter the profession productively and raise the level of digital expertise in Florida practices.  The eventual goal is to develop an internationally acclaimed expertise within the School of Architecture for digital design excellence.

Three refereed papers have resulted from this research.

This grant initially was intended to serve the SchoolÕs curriculum, but has grown in scope to research and explore advanced digital communication techniques such as the notion of a spatial web interface.  The grant has gone not just to designing and posting the webspace (in progress), but also to developing new methods of interfacing with users of the web.  Three refereed papers have resulted from this research, and further publications anticipated.

This will eventually broaden our audience for the lecture series, and generate revenue for the lecture series.

The result is a dramatic upgrade and improvement to the Circa labs to my specifications.  I was principle investigator of the new layout and machines during shakedown summer 2002.

I am advising two Digital Worlds graduate students on their theses projects.  One positive result of this collaboration is the joint study/collaboration in the 2002 D7 semester between Digital Worlds and the studios of Kim Tanzer, Mark McGlothlin, and me.  Future projects include utilizing the Nave and new Nave facilities in graduate studios, as well as cross-disciplinary research and implementation of a visual interface of music for the deaf.  This latter research agenda builds upon many years of initial studies using digital technologies to translate music into architectural form in a way not previously accomplished.

The design of these courses offering digital courses for faculty raise the understanding of current digital practices used by our students in the new digital curriculum.  These courses also offer teaching assistants the chance to pursue pedagogy and dissemination of lessons.

This collaboration with Form Z allows our students access to one of the leading software packages at a greatly reduced cost, and offers the international design community the chance to review the work of our students published annually.

Exhibitions:

I was invited to mount an exhibit of the research feeding into the graduate seminar I was teaching in the fall of 2003.  The resulting course work was also exhibited.  The graduate seminar explored the notion of virtual space and the implications on the future of architecture.

I showed the first institutional project completed after I left Eisenman Architects in 1993 and formed a partnership with John Lewis, AIA in Virginia.  It is my first built non-residential work and utilized the state of the art techniques explored at Eisenman Architects in the design of the unbuilt Emory Center for the Arts.

Using digital recording, editing, and production technologies, I musically scored an exhibit for internationally acclaimed artist Sanda Illiescu by translating her work based upon John CageÕs notion of indeterminacy into a conceptual aural experience.  This exhibit was sponsored by The University of Virginia and was visited by many visiting academics and artists including Collin Rowe.

I was involved with the original design for the American Pavilion, and was the sole designer and curator for the traveling version of the show that traveled through the mid-west during 1992.

 

PUBLICATIONS

           Book Publications in Process

á      The Jones Studio: Desert Houses, submitted March 2005 for consideration.

Book Publications, Book contributions, Book chapters

á      Digital Architecture and Construction, edited by A. Ali and C.A. Brebbia, WIT Press, Ashurst Lodge, Ashurst, Southampton, UK. 2006. ÒNarrative and the Space of Digital Architecture: Implementing interdisciplinary storytelling in the design of interactive digital spaceÓ (ISBN 1-84564-047-0)

This paper discusses the role of narrative in the design of virtual space and the idiomatic qualitative aspects of the digital context.

á      Digital Architecture and Construction, edited by A. Ali and C.A. Brebbia, WIT Press, Ashurst Lodge, Ashurst, Southampton, UK. 2006. ÒFluid in form and the Encoding of Space:  Examining the Intersections of architectural design and computer scienceÓ (ISBN 1-84564-047-0),

This paper presents ongoing research into modeling rain and its impact upon the design process using advanced digital design media.

á      Digital Architecture:  Turn Vision into Virtual Reality with 3D Graphics, by M.S. Uddin, (McGraw-Hill, NY, NY 1999) Ò3D Modeling and Rendering: Material and Light in RenderingÓ

á      Digital Architecture:  Turn Vision into Virtual Reality with 3D Graphics, by M.S. Uddin, (McGraw-Hill, NY, NY 1999) ÒMulti-media: Collage MovieÓ

I was approached as the digital media instructor at The University of Virginia by the author to initially submit ideas about various aspects of digital media and design.  Along the way, the focus of the book changed and because I had been using advanced digital modeling and rendering techniques since Eisenman Architects, I was asked to submit text and work for the book that describe two of the techniques discussed with the author.

á      West Main Street Economic Development and Urban Infill, DRC (Institute for Sustainable Design, The University of Virginia, 1998).

Refereed National and International Journals

á      Representation 2005-2006, Journal of the Design Communication Association, edited by Uddin, M. Saleh, Design Communication Association, Tucson, AZ. 2006. ÒPencil Pixel Progression: Analysis of Digital Architecture Pedagogy,Ó

This paper discusses the difference between analog and digital architecture pedagogy, and an analysis and presentation of the current UF School of Architecture digital curriculum.

Refereed National and International Proceedings

á      To Mars and Beyond, The Role of the Architect in the Design of Martian Greenhouse Prototypes, Hawaii International Conference on Arts and Humanities Proceedings, 2005. Accepted

This paper discusses the relationship between a practitioner of architecture and the sciences as a client in the design visualization of small prototypes for greehouse environments for an anticipated Martian expedition.  The project is in process in conjunction with IFASÕs SABRE center.

á      Developing the Digital Narrative: Implementing Interdisciplinary Storytelling and Immersive Environments in the Education of an Architect, Hawaii International Conference on Arts and Humanities Proceedings, 2004

This paper explores the role of narrative structure in digitally designed environments.  How one communicates by virtue of design decisions in digital web interfaces, digital video games, digital architecture, etc. is an important continuation of my research into the increasing relationship between architecture and digital technology.  I feel that there is great potential for this paper to grow into a book.  It encapsulates my research interested very clearly and neatly into one specific direction.

á      Fluid (in)form: Influencing design through dynamic particle simulation, Hawaii International Conference on Arts and Humanities Proceedings, 2004 (w/ Mark McGlothlin and Kim Tanzer)

This paper chronicles the methodology utilized with the Digital Worlds Institute in testing state of the art animation software to model rainfall on roof form.

á      Fluid (in)form: Influencing design through dynamic particle simulation, ACADIA International Conference Proceedings, 2003 (w/ Mark McGlothlin and Kim Tanzer)

This paper chronicles the methodology utilized with the Digital Worlds Institute in testing state of the art animation software to model rainfall on roof form.

á      Axis Z: Assessing Digital Environmental Design Parameters, ACSA International Conference Proceedings, 2003

This paper builds upon previous research into interactive communication environments in the world wide web, and researches interactive interface technologies used by such offices as Asymptote, Greg Lynn, and the Unstudio.

á      Cyberspatiality: Exploring the Realm of a Spatial Web Interface Hawaii International Conference on Arts and Humanities Proceedings, 2003

This paper explores and documents the evolution of the way architecture and architects and artists represent space.  The next incarnation of this representation in the digital post-perspectival era, an architecturally spatial web interface, is forecasted and discussed.

á      Intermedia: Rethinking Tactility in the Digital Design Process, Hawaii International Conference on Arts and Humanities Proceedings, 2003

This paper discusses the downfall of the traditional notion of craft in architectural representation due to the quick emergence of digital representation.  This paper postulates a return to tactility in digital representation and discusses techniques being developed that overcome the cognitive drawbacks of working digitally.

á      Cyberspatiality: Exploring the Realm of a Spatial Web Interface ACSA West-Central Conference Proceedings, 2002.

This paper explores and documents the evolution of the way architecture and architects and artists represent space.  The next incarnation of this representation in the digital post-perspectival era, an architecturally spatial web interface, is forecasted and discussed.

á      Virtual Tactility: Working to Overcome Perceptual and Conceptual Barriers in the Digital Design Studio, ACADIA International Conference Proceedings, 2002

This paper discusses the downfall of the traditional notion of craft in architectural representation due to the quick emergence of digital representation.  This paper postulates a return to tactility in digital representation and discusses techniques being developed that overcome the cognitive drawbacks of working digitally.

á      Intermedia: Speculations about Tactility in the Digital Design Environment, John Maze, ARCC International Conference Proceedings, 2002

This paper discusses the downfall of the traditional notion of craft in architectural representation due to the quick emergence of digital representation.  This paper postulates a return to tactility in digital representation and discusses techniques being developed that overcome the cognitive drawbacks of working digitally.

á      deTail of Two Cities, John Maze, ACSA National Beginning Design Conference Proceedings, 2002

This paper results from research into urban recombination theory.  Based upon the notion of urban genetics, two vastly different urban situations are ÒmatedÓ to form a new offspring condition.  This paper outlines the methodology and presents different case studies.

á      Musical Beginnings, John Maze, ACSA National Beginning Design Conference Proceedings, 2002

Based upon years of work teaching fundamental architectural design through musical theory, a methodology has emerged that allows for the fundamental lessons of architectural design to be disseminated without a premature jump to preconceived notions of the built environment.  This paper, written for the National Beginning Design Conference, outlines this methodology.

á      Jigs, Reels, & the Occasional Air, John Maze, ACSA National Conference Proceedings, 2001

This paper analyzes the similarities between the world of musical composition and its dissemination, and the world of architectural design and construction.  A methodology of translation from music to architectural form is researched and evaluated. Future research into this process occurred and is anticipated using advanced digital modeling and animation technology.

á      deTail of Two Cities, John Maze, ACSA West Conference Proceedings, October 2001

This paper results from research into urban recombination theory.  Based upon the notion of urban genetics, two vastly different urban situations are ÒmatedÓ to form a new offspring condition.  This paper outlines the methodology and presents different case studies.

á      Jigs, Reels, & the Occasional Air, John Maze, ACSA West Conference Proceedings, 2000

This paper documents the similarities between the world of musical composition and dissemination and the world of architectural design and construction.  A methodology of translation from music to architectural form is researched and evaluated.  This paper, which chronicles my earlier attempts for this interdisciplinary work between music and architecture was selected as one of the top three papers of the conference.  Future research into this process occurred and is anticipated using advanced digital modeling and animation technology.

á      PlaceÉ TimeÉ Ritual (abstract), John Maze (ARCC Applied Research in Architecture & Planning,

(Herberger Center, Arizona), pg 177.

Non-refereed Publications

á      Iris na bPiobaire Vol. XX No. 4-Autumn 2001 ÒFirst Annual Jackson, Mississippi TionolÓ pg. 27

á      Iris na bPiobaire Vol. XX No. 1-Winter 2001 ÒDesert Rat Reed SolutionsÓ pg. 19-20

á      .doc, John Maze (Architrave, University of Florida School of Architecture student publication, 2001)

Posters at National and International Conferences

á      Developing the Digital Narrative: Implementing Interdisciplinary Storytelling and Immersive Environments in the Education of an Architect (ACSA National Conference in Miami, 2004 and the AIA National Convention in Jacksonville, 2004, and the School of Architecture Inauguration Exhibit, 2004).

á      Veterans of Foreign Wars Memorial Project (ACSA National Conference in Miami, 2004, and the AIA National Convention in Jacksonville, 2004, and the School of Architecture Inauguration Exhibit, 2004).

Cited Work

Architectureweek.com, coverage of the ACADIA conference features images from the paper

prepared with Kim Tanzer and Mark McGlothlin (November, 2003).

Diagram Diaries, by Peter Eisenman, (Universe Publishing, NY, NY 1999)

           ¥Eisenman Architects project team:  design, models, drawings, renderings.

Architectural Record - 11/99 - Featured Technology Building by Roto Architects. 1999.

¥Roto Architects project team:  design, management, all computer work shown. pg.

1997 - 1998 Form Z Joint Study Program Annual Report - July 1999

featured work done by my Arch 202 students. pg.

Architecture, Jan.+Mar.1997, ÒProgressive Architecture AwardsÓ - Sinte Gleska University,

¥Roto Architects project team:  design, management, all computer work shown (credits corrected 3/97, pg. 15)

The Progress Index, ÒWelcome to the dreamÓ, 11.18.1996 - Pamplin Park

¥John G. Lewis, AIA project team:  design, management, construction observation, drawings, renderings

The Richmond Times Dispatch, ÒPamplin Park comes aliveÓ, 8.21.96, 10.23.96

¥John G. Lewis, AIA project team:  design, management, construction observation, drawings, renderings

ROTO Book, (The University of Michigan) - Sinte Gleska University

¥Roto Architects project team:  design, management, computer models, drawings, renderings, 1996.

Portfolio Design, Harold Linton, (W.W. Norton & Co., NY),  pg 109, 111. 1996.

¥undergraduate and professional portfolio selected in national search

Eleven Authors In Search Of a Building, (the Monacelli Press, NY) - Aronoff Center. 1996.

¥Eisenman Architects project team:  design, models, drawings, renderings

AD:  Folding in Architecture, No. 102, ÒPeter Eisenman:  Folding in TimeÓ  - Emory. 1993.

¥Eisenman Architects project team:  design, models, drawings, renderings. pg.

            Progressive Architecture, Jan.1993, ÒPA AwardsÓ - Emory Center for the Arts. 1993

¥Eisenman Architects project team:  design, models, drawings, renderings. pg.

LÕArchitecture DÕaujourdÕhui, Feb. 1992, ÒPeter EisenmanÓ - Aronoff Center. 1992.

¥Eisenman Architects project team:  design, models, drawings, renderings, sketches.

 

LECTURES, SPEECHES OR POSTERS PRESENTED AT PROFESSIONAL CONFERENCES/MEETINGS

á      Developing the Digital Narrative: Implementing Interdisciplinary Storytelling and Immersive Environments in the Education of an Architect, Hawaii International Conference on Arts and Humanities, 2004

This paper explores the role of narrative structure in digitally designed environments.  How one communicates by virtue of design decisions in digital web interfaces, digital video games, digital architecture, etc. is an important continuation of my research into the increasing relationship between architecture and digital technology.  I feel that there is great potential for this paper to grow into a book.  It encapsulates my research interested very clearly and neatly into one specific direction.

á      Fluid (in)form: Influencing design through dynamic particle simulation, Hawaii International Conference on Arts and Humanities, 2004 (w/ Mark McGlothlin and Kim Tanzer)

This paper chronicles the methodology utilized with the Digital Worlds Institute in testing state of the art animation software to model rainfall on roof form.

á      Fluid (in)form: Influencing design through dynamic particle simulation, ACADIA International Conference, 2003 (w/ Mark McGlothlin)

This paper chronicles the methodology utilized with the Digital Worlds Institute in testing state of the art animation software to model rainfall on roof form.  The presentation received praise, and is featured in architectureweek.com.  The comments were that the research is valid and important, with great practical appeal in a time of dynamic digital form making.

á      Timeline: My Life in Architecture, NOMAS Faculty Lecture Series, 2003 (postponed)

á      Digital Media and Design: Future of the Digital Practice, Jacksonville AIA, 2003

This invited lecture exposed regional professionals to advanced state of the art digital design and communication technology that can soon affect their work.  I was asked to deliver the lecture by the president of the Jacksonville AIA based upon the work of his newly-hired interns who had profited from the new digital architecture at the University of Florida authored and implemented by me.

á      Cyberspatiality: Exploring the Realm of a Spatial Web Interface, Hawaii International Conference for the Humanities, 2003.

This enormous conference brought together international leaders and scholars in the humanities to discuss the overlaps and gaps between each discipline.  I believe there were over 300 presenters from around the globe.

á      Intermedia: Rethinking Tactility in the Digital Design Process, Hawaii International Conference for the Humanities, 2003.

This enormous conference brought together international leaders and scholars in the humanities to discuss the overlaps and gaps between each discipline.  I believe there were over 300 presenters from around the globe.

á      Emerging Pedagogies Panelist, 2002 ACSA National Conference.

I was an invited panelist on this panel discussing changes and the future in how knowledge is disseminated in higher education.  Moreover the topic was primarily how technology is changing higher education.

á      Digital Media in the Fundamental Design Studio - Lecture to D2 Class. 2002

á      deTail of Two Cities, John Maze ACSA National Beginning Design Conference, 2002

á      Musical Beginnings, John Maze ACSA National Beginning Design Conference, 2002

á      Digital Media and Design, John Maze Savannah College of Design, 2001

á      Digital Media and Design, John Maze University of Arizona, 2001

á      INST 382 Color Across the Spectrum - Lecture titled "Why are Architects Colorblind?"  An investigation of color and texture in the built environment. 2000

This invited lecture was part of the Prestigious EcholÕs Scholar Program at The University of Virginia.  Scholars and leading researchers from various departments across The University were invited to discuss how color played into their particular field of inquiry.

á      Jigs, Reels, and the Occasional Air, John Maze ACSA National Conference, 2000

This national unveiling of my experimental teaching architecture with music theory led to future testing of the principles discussed at the conference.  A lot of the work discussed was executed digitally with state of the art modeling and animation technology.

á      Jigs, Reels, and the Occasional Air, John Maze University of Virginia School of Architecture, 2000

á      Jigs, Reels, and the Occasional Air, John Maze ACSA West Conference "In Spite Of", 1999

á      Digital Media in the Fundamental Design Studio, John Maze Auburn University, 1999

This series of invited lectures built upon the curriculum development that I facilitated at The University of Virginia.  These institutions were looking to further their digital curriculum.

á      Digital Media in the Fundamental Design Studio, John Maze Florida Atlantic University, 1999

This series of invited lectures built upon the curriculum development that I facilitated at The University of Virginia.  These institutions were looking to further their digital curriculum.

á      Digital Media in the Fundamental Design Studio, John Maze Clemson University, 1999

This series of invited lectures built upon the curriculum development that I facilitated at The University of Virginia.  These institutions were looking to further their digital curriculum.

 

CONTRACTS AND GRANTS

Grants and Funding Received:

January 2005          IFAS/NASA Design and Modeling of Greenhouse Habitats for Mars Settlement.

This funding from IFAS through Research and Graduate Programs is for faculty and graduate assistants to continue with the design, modeling, and animation of greenhouse structures for a Mars settlement per President BushÕs plan to colonize the red planet.  Future funding is anticipated from NASA following the initial proposal done in collaboration with IFAS, BCN, and Architecture.

$5,000 (direct costs)

 

November 2004                  Office of Academic Technology Grant

This grant is for the design and implementation of an interactive database of architectural imagery and textures.  At this point in time, no such scholarly database exists and will allow for further research into visualization technology.  Grant also includes a rendering engine to be used by students and faculty.

$ 8,400 (direct costs)

 

May 2004                College of Design Construction and Planning Research Grant: sponsoring research on ÒEddie Jones, ArchitectÓ, preparing for publication anticipated in 2005.

                               $2,497 (salary)         

 

March 2004             IFAS/NASA Design and Modeling of Greenhouse Habitats for Mars Settlement.

This funding from IFAS through Research and Graduate Programs is for faculty and graduate assistants to assist in the design, modeling, and animation of greenhouse structures for a Mars settlement per President BushÕs plan to colonize the red planet.  Future funding is anticipated from NASA following the initial proposal done in collaboration with IFAS, BCN, and Architecture.

$5,000 (direct costs)

 

2003-2004               Earl Blank Faculty Fellowship – Rainfall study and simulation.

Development of a Case Study Project for Roof and Building Envelope Design / Visualization Technology to Simulate Rainfall on Buildings and Test Roof Slope, Material, and Construction using Alias/Wavefront Maya.  The hope is that a collaboration can occur with software developers and/or the College of Engineering to develop and patent a program that can test rainfall drainage conditions of buildings.

$5,000 (direct costs)

 

2002-2004               OIR Online Content Development Grant.

This grant initially was intended to serve the SchoolÕs curriculum, but has grown in scope to research and explore advanced digital communication techniques such as the notion of a spatial web interface.  The grant has gone not just to designing and posting the webspace (in progress), but also to developing new methods of interfacing with users of the web.

$4,250 (direct costs)

 

May 2003                University Scholars Program, Grant for student to help in research proposed by faculty on the spatial phenomenology of Appalachan Virginia as compared to an European urbanity.

                               $500 (faculty) (direct costs)

                               $2,500 (student allowance) (Jazmine Fugate)

 

May 2003                University Scholars Program, Grant for student to help in research proposed by faculty on the spatial implications of an imported European International Style to a South American culture - Brazilia

                               $500 (faculty) (direct costs)

                               $2,500 (student allowance) (Roberta Andrade)

 

University of Virginia

1999 – 2001           Dean's Forum Grant (with Patricia Kucker while at UVA) - Work Terrace Project & Class.

This funding through the DeanÕs Office received funds primarily from Allied Concrete in Charlottesville in order to pursue design-build education in the graduate curriculum.  Over three semesters, students in the undergraduate and graduate level successfully completed an addition to the School of Architecture.  The grant allowed for materials, time, and travel expenses to be paid for while students learned about concrete design and construction, and aluminum processing and construction.

$20,000 (direct costs)

 

ACADEMIC AND PROFESSIONAL AWARDS

á      College of Design Construction, and Planning Service Award Nominated, UF 2005

á      Teacher of the Year Nominated, UF, 2002

á      ASCA New Teacher Award Nominated, 2002     

á      Convocation Speaker, UVA School of Architecture, 2001

á      David A. Harrison III Endowed Award for Undergraduate Advising, UVA, 1999-2000

á      Fall Convocation - Selected to accompany award-winning students, 1998-2000

á      PA Citation-RoTo Architects, Inc., 1997

á      Thesis Prize, ASU, 1996

á      National AIA Gold Medal in Education, ASU, 1996

á      Letter of Commendation for Teaching Excellence, 1996

á      McRae Foundation Scholarship. 1996

á      Design Excellence, 1995

á      Edward Leighton Varney Scholarship, 1995

á      National AIA Professional Scholarship, 1995

á      Phi Kappa Phi Honor Society, 1995

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